Skip to main content

FFXIV Endwalker Fixes Its Blocky Grapes, Causing Some Players to Mourn

More
2 years 8 months ago #11252 by krannmser
Final Fantasy XIV's Endwalker, the MMORPG's fourth expansion, has finally fixed its grapes in a new update, causing some players to grieve the loss of the amusing looking organic product. Endwalker was released for early access on December third and officially dispatched on December seventh. Fans were especially energized for this expansion as it closed the game's close to very long term story that started when the game was first released in 2010. Also uncovered in the FFXIV Endwalker 6.0 update were two new classes, a male Viera race, and more cutscenes than past expansions.

As some fans played Endwalker, notwithstanding, they saw that there was a strangely shaped organic product swinging from in-game vines. Players rushed to call attention to online that Endwalker had low-res grapes situated in Labyrinthos, another zone in Endwalker. Final Fantasy XIV's blocky crystal-like grapes were a stark contrast to the detail developers put into other graphics and its great cutscenes. It's been suggested that the bad quality grapes are a result of adjusting the game as more nitty gritty in-game decorations would incredibly affect the game's presentation. Possibly thanks to that, players were blessed to receive burdensome looking grapes in Endwalker.

dev.to/codygnno/mad-skills-motocross-3-u...money-generator-1h7a

dev.to/bradleytrn/extreme-car-driving-si...-money-generator-ca0

dev.to/bradleytrn/tuning-club-online-squ...money-generator-3n4o

As detailed by PC Gamer, the first post-expansion fix adjusted various components of the game and added another eight-player strike. To the disappointment of some fans, the fix also fixed the blocky grapes. Square Enix, the designer of the computer game, addressed that it fixed them. In the fix notes for the 6.01 update, Square Enix mentions that "the polygon include of grapes in Labyrinthos were decreased in excess to mitigate system memory usage nearby." Now the in-game grapes are recognizably less blocky, and gamers are mourning the loss of the low-res grapes.

However Square Enix claims that it fixed the grapes to assist with the system's memory usage in Labyrinthos, almost certainly, the engineer fixed the grapes later its cubed organic product were roasted on the web. In any case, there has been a persistent issue with the game's memory storage and usage. Because of the worldwide shortage of semiconductors and the game's prominence causing congestion, new servers for FFXIV are coming. Meanwhile, Square Enix has attempted to mitigate the congestion on the servers. The designer has risen the login cap, executed a shorter AFK clock, and focused on paying subscribers of the game over free preliminary users. Furthermore, Square Enix has even stopped selling the Starter and Complete Editions of the game for a brief time, all with the expectation that the congestion will be diminished.

As Final Fantasy XIV's notoriety continues to fill to a limited extent because of Endwalker, fans expect less congestion and less time holding up in the web-based line to play. Assuming Square Enix was ready to fix the game's notorious grapes later internet based discussions about them, it's logical it will follow through on making more servers to lighten congestion.

Please Log in or Create an account to join the conversation.

Powered by Kunena Forum